
“56 Xeon CPU threads with up to 1.5TB of out-of-core memory surpasses (by far) the maximum scene capacity available on even the most expensive GPU rendering nodes on the public cloud,” said a spokesperson. OTOY state that using RNDR server / Mac Pro as a render node allows users to “leverage 20Gb/s dual interconnect – the Mac Pro approaches InfiniBand interconnect speeds”. There are 25+ authoring tools supported by Octane including C4D, 3ds Max, Maya and more. With OctaneRender Studio, you can also choose 1 additional plugin, and with OctaneRender Creator, you can choose up to 3. PR1 ships with full support for OTOY’s distributed GPU rendering platform RNDR, enabling users to scale their rendering jobs through decentralised GPUs. Studio and Creator both ship with OctaneRender for Nuke and OctaneRender for After Effects. OTOY suggest that it offers ‘near perfect’ linear scaling of rendering speed with multiple GPU configurations, including eGPUs connected over Thunderbolt 3. Octane X on Mac Pro features a completely rewritten mesh geometry engine optimised for AMD GPUs, supporting hundreds of millions of unique primitives per mesh instance, at high performance.

The AMD Ryzen 9 5900X and Ryzen 7 5800X, although sporting. (Check our Cinema 4D Viewport Performance Benchmark Rankings here) It’s also a CPU with one of the highest Cinebench Single-Core Scores on the market.

The first public preview (PR1) for macOS Catalina 10.15.6 has been ‘completely rebuilt from the ground up’ using Apple’s Metal Graphics API, and optimised for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac and MacBook Pro product lines. The AMD Ryzen 9 5950X has a 3.4 GHz base clock and a 4.9 GHz Boost Clock to make your viewport as responsive as currently possible. Octane X on MacOS has been launched by OTOY, with its GPU renderer powered by Apple’s Metal graphics technology delivering super fast renders.
